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Dalí Immersive Museum XR Experience
“Designing Immersive Experiences Bridging Culture, Emotion, and Technology.”
CONTEXT
Project Overview
Project
Role
Platform
Tools
Duration
Team
Persistence of Memory
XR Product Designer
Meta Quest 3
Unity / Meta XR SDK / Blender
8 weeks
Charlotte, Jie Hao, Mingsi Xie, Bela

Problem
Painting is a silent language, which is often passive experiences with limited interaction and abstract contents.
Target Audience
Insight
Visitors’ Pain Points
• Passive experience
• Lack of emotional engagement
• Unfamiliarity with art
• Difficulty understanding abstract art
All ages
Product Strategy
“Turning abstract concepts into tangible experiences through intuitive spatial interaction.”
GOAL
Strong Immersion
Enhanced Art Appreciation
Rich Immersive Experience
High Interactivity
Deeper Understanding
Boosted Learning Motivation
Cross-Generational Engagement

KEY FEATURES OF THE EXPERIENCE




Demo Day




Companies

Award
Third Prize for XR Work
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